LoL Седмична ротация 01.09 – 08.09
Привет!
Тази седмица безплатните за игра герои в League of Legends са:
[popover title=”Tank” body=”Mage”]

AMUMU
Attack[progress size=”20″ variation=”progress-bar-danger”]
Defense[progress size=”60″ variation=”progress-bar-success”]
Ability[progress size=”80″ variation=”progress-bar-info”]
Difficulty[progress size=”30″ variation=”progress-bar-warning”]

[/popover] [popover title=”Fighter” body=”Assassin”]
FIORA
Attack[progress size=”100″ variation=”progress-bar-danger”]
Defense[progress size=”40″ variation=”progress-bar-success”]
Ability[progress size=”20″ variation=”progress-bar-info”]
Difficulty[progress size=”30″ variation=”progress-bar-warning”]

[/popover] [popover title=”Marksman”]
LUCIAN
Attack[progress size=”80″ variation=”progress-bar-danger”]
Defense[progress size=”50″ variation=”progress-bar-success”]
Ability[progress size=”30″ variation=”progress-bar-info”]
Difficulty[progress size=”60″ variation=”progress-bar-warning”]

[/popover] [popover title=”Assassin” body=”Fighter”]
MASTER YI
Attack[progress size=”100″ variation=”progress-bar-danger”]
Defense[progress size=”40″ variation=”progress-bar-success”]
Ability[progress size=”20″ variation=”progress-bar-info”]
Difficulty[progress size=”40″ variation=”progress-bar-warning”]

[/popover] [popover title=”Support” body=”Mage”]
NAMI
Attack[progress size=”40″ variation=”progress-bar-danger”]
Defense[progress size=”30″ variation=”progress-bar-success”]
Ability[progress size=”70″ variation=”progress-bar-info”]
Difficulty[progress size=”50″ variation=”progress-bar-warning”]

[/popover]
[popover title=”Fighter” body=”Tank”]
RENEKTON
Attack[progress size=”80″ variation=”progress-bar-danger”]
Defense[progress size=”50″ variation=”progress-bar-success”]
Ability[progress size=”20″ variation=”progress-bar-info”]
Difficulty[progress size=”30″ variation=”progress-bar-warning”]

[/popover] [popover title=”Support” body=”Fighter”]
TARIC
Attack[progress size=”40″ variation=”progress-bar-danger”]
Defense[progress size=”80″ variation=”progress-bar-success”]
Ability[progress size=”50″ variation=”progress-bar-info”]
Difficulty[progress size=”50″ variation=”progress-bar-warning”]

[/popover] [popover title=”Marksman” body=”Mage”]
VARUS
Attack[progress size=”70″ variation=”progress-bar-danger”]
Defense[progress size=”30″ variation=”progress-bar-success”]
Ability[progress size=”40″ variation=”progress-bar-info”]
Difficulty[progress size=”20″ variation=”progress-bar-warning”]

[/popover] [popover title=”Assassin” body=”Fighter”]
ZED
Attack[progress size=”90″ variation=”progress-bar-danger”]
Defense[progress size=”20″ variation=”progress-bar-success”]
Ability[progress size=”10″ variation=”progress-bar-info”]
Difficulty[progress size=”70″ variation=”progress-bar-warning”]

[/popover] [popover title=”Mage”]
ZIGGS
Attack[progress size=”20″ variation=”progress-bar-danger”]
Defense[progress size=”40″ variation=”progress-bar-success”]
Ability[progress size=”90″ variation=”progress-bar-info”]
Difficulty[progress size=”40″ variation=”progress-bar-warning”]

[/popover]