LoL Седмична ротация 08.09 – 15.09
Привет!
Тази седмица безплатните за игра герои в League of Legends са:
[popover title=”Marksman”]
CORKI
Attack[progress size=”80″ variation=”progress-bar-danger”]
Defense[progress size=”30″ variation=”progress-bar-success”]
Ability[progress size=”60″ variation=”progress-bar-info”]
Difficulty[progress size=”60″ variation=”progress-bar-warning”]

[/popover] [popover title=”Assassin” body=”Fighter”]

KHA’ZIX
Attack[progress size=”90″ variation=”progress-bar-danger”]
Defense[progress size=”40″ variation=”progress-bar-success”]
Ability[progress size=”30″ variation=”progress-bar-info”]
Difficulty[progress size=”60″ variation=”progress-bar-warning”]

[/popover] [popover title=”Mage”]

LISSANDRA
Attack[progress size=”20″ variation=”progress-bar-danger”]
Defense[progress size=”50″ variation=”progress-bar-success”]
Ability[progress size=”80″ variation=”progress-bar-info”]
Difficulty[progress size=”60″ variation=”progress-bar-warning”]

[/popover] [popover title=”Fighter” body=”Tank”]

NASUS
Attack[progress size=”70″ variation=”progress-bar-danger”]
Defense[progress size=”50″ variation=”progress-bar-success”]
Ability[progress size=”60″ variation=”progress-bar-info”]
Difficulty[progress size=”60″ variation=”progress-bar-warning”]

[/popover] [popover title=”Assassin” body=”Fighter”]

RENGAR
Attack[progress size=”70″ variation=”progress-bar-danger”]
Defense[progress size=”40″ variation=”progress-bar-success”]
Ability[progress size=”20″ variation=”progress-bar-info”]
Difficulty[progress size=”80″ variation=”progress-bar-warning”]

[/popover]
[popover title=”Support” body=”Mage”]
SORAKA
Attack[progress size=”20″ variation=”progress-bar-danger”]
Defense[progress size=”50″ variation=”progress-bar-success”]
Ability[progress size=”70″ variation=”progress-bar-info”]
Difficulty[progress size=”30″ variation=”progress-bar-warning”]

[/popover] [popover title=”Mage” body=”Support”]

SYNDRA
Attack[progress size=”20″ variation=”progress-bar-danger”]
Defense[progress size=”30″ variation=”progress-bar-success”]
Ability[progress size=”90″ variation=”progress-bar-info”]
Difficulty[progress size=”80″ variation=”progress-bar-warning”]

[/popover] [popover title=”Support” body=”Fighter”]

THRESH
Attack[progress size=”50″ variation=”progress-bar-danger”]
Defense[progress size=”60″ variation=”progress-bar-success”]
Ability[progress size=”60″ variation=”progress-bar-info”]
Difficulty[progress size=”70″ variation=”progress-bar-warning”]

[/popover] [popover title=”Marksman” body=”Assassin”]

VAYNE
Attack[progress size=”100″ variation=”progress-bar-danger”]
Defense[progress size=”10″ variation=”progress-bar-success”]
Ability[progress size=”10″ variation=”progress-bar-info”]
Difficulty[progress size=”80″ variation=”progress-bar-warning”]

[/popover] [popover title=”Fighter” body=”Assassin”]

YASUO
Attack[progress size=”80″ variation=”progress-bar-danger”]
Defense[progress size=”40″ variation=”progress-bar-success”]
Ability[progress size=”40″ variation=”progress-bar-info”]
Difficulty[progress size=”100″ variation=”progress-bar-warning”]
[/popover]